Fren-ze
=======

gameplay
--------
Shoot enemies, collect blues. Destroy bosses for power up tokens.


using the refect shield
-----------------------
Press shield button to active shield, shield lasts one second and costs one 
blue. During shield active enemy bullets can be reflected. Reflect six bullets 
and regain one blue. Reflected bullets power is in proportion to players power 
up state. 


unlocking
---------
Complete level to unlock practice for that level. Collect all level blues to 
unlock level boss practice. Collect all blues on all all levels to unlock boss 
rush.


controls
--------
default controls:
    cursor left - ship left
   cursor right - ship right
      cursor up - ship up
   cursor right - ship down
              X - fire
              Z - reflect shield

    Pause/Break - pause game
         Escape - quit game


controls can be redefined in the launch window when the game is run


history
-------
v003:
- too many triverts bug fix
- 30hz in fullscreen bug fix
- midboss energy bar dissapear bug fix
- enter/return works as select in menus
- improved and fixed level end summary
- move mouse pointer offscreen if fullscreen
v002:
- new bg sine wave effect
- new launch dialog
- new supported resolutions
- parallel joystick and key input
- muzzle flash effect
- level 1 miniboss no early kill pause
- colour tweaks
v001:
- initial release


credits
-------
code   : hermitgames & pixel0ne
design : hermitgames & pixel0ne
sfx    : Alan McDermott & hermitgames
www.hermitgames.com
